- Modules
- Multiplayer
- Lobbies
Lobbies
Join Lobby
Add a player to an existing lobby.
Request
lobbyIdstringplayersarray of empty objectsnoWaitoptional boolean
Response
lobbyobjectlobby.idstringlobby.versionstringlobby.tagscombination of empty object and record of stringslobby.createdAtnumberlobby.readyAtoptional numberlobby.playersnumberlobby.maxPlayersnumberlobby.maxPlayersDirectnumberlobby.backendunion of objectslobby.backend.testempty object
lobby.backend.localDevelopmentobjectlobby.backend.localDevelopment.portscombination of empty object and record of objects
lobby.backend.serverobjectlobby.backend.server.serverIdstringlobby.backend.server.portsoptional combination of empty object and record of objects
playersarray of objectsplayers.tokenstringplayers.idstring